Bernardino Frola


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University projects

Biological Simulations and Ray Casting

Real-Time field of view computation in fish behavior simulations using GPU-based ray-casting (OptiX).
CouzinLab, Princeton University, 2011-2012.


High Throughput Frequent Items Mining on data Streams

Parallel (GPU) frequent items mining on continuous streams of data. ISISLab, University of Salerno, 2011.


Bioinspired Visual Clustering

An interactive tool for visual data classification of large datasets. Developed as sample application of the BehaveRT library.
ISISLab, University of Salerno, 2010-2011.


Augmented Reality and Crowd Simulation

Interactive environment editing through augmented reality (ARToolkit).
ISISLab, University of Salerno, 2010.


Crowd Behavior Simulation

Simulation of huge crowds in a virtual environment. Developed as sample application of the BehaveRT library.
ISISLab, University of Salerno, 2009.


Picture and Shape Flocking

Simulation of huge crowds in complex virtual environment. Developed as sample application of the BehaveRT library.
ISISLab, University of Salerno, 2009.


BehaveRT Project page extlink_icon.gif

2009-2011. BehaveRT is a GPU-based library for the definition, real-time simulation, and visualization of large communities of autonomous characters.
Applications of BehaveRT:
  • Information Visualization and Clustering. An interactive tool for visual data classification of large datasets. Paper pdf
  • Videogames. Simulation of huge crowds in a virtual environment. Paper pdf
  • Biology. Simulation of collective behaviors. Paper pdf
  • Computer Animation. Picture and Shape Flocking. Paper pdf
Talks:
ISISLab, University of Salerno, 2008-2010.


Lump Videogame Project page extlink_icon.gif

A 3D videogame, a virtual world simulator populated by flocks with whitch the player have to engages too many battles. Developed in C and based on Ogre rendering engine. It is a project for the university course "Interactive Virtual Environments and Videogames" (University of Salerno - Computer Science). The first playable version was completed in 27th June 2008. ISISLab, University of Salerno, 2008.


Semantic Retrieval Service: a retrieval system written in Java and based on the '. 'multiagent platform Jade. The user interface is a MS Windows Live Messenger (ex MSN) client
LASA lab, University of Salerno, 2008.


Analog Signal Transmission

A short essay on analog signal transmission. University of Salerno, 2008.


Data Clustering: Massive Test of Algorithms and Metrics

A tool (Matlab sript) for automated testing of several clustering algorithms (SOM, Neural-gas, K-means, K-medoids) and metrics. University of Salerno, 2008.


PEMAS

Process Execution on Multiprocessor Architecture Simulator: a simulator written in C for Linux. It is a project developed for the university course Sistemi per le Elaborazioni delle Informazioni (University of Salerno - Computer Science). University of Salerno, 2007.